
The larger islands all feature a big, overarching quest to restore a destroyed population center, which you'll accomplish by completing numerous smaller sub-quests to build facilities, find new materials, help individual NPCs, and explore different areas. You have a central island, the Isle of Awakening, that acts like one big sandbox, along with several other islands both large and small that you can visit to gather materials and advance the main story. The core gameplay loop in Dragon Quest Builders is immensely satisfying. (You will appreciate several of the callbacks, though.) Much like how the original Dragon Quest Builders was a take on a what-if ending for the original Dragon Quest, Dragon Quest Builders 2 takes the ending of Dragon Quest II and turns it on its head-but you don't need to be familiar with that game to get a lot of enjoyment out of this one. It's up to you and your mysterious friend, a snarky, aggressive boy named Malroth, to destroy the cult's hold on the people and restore these islands to their former glory, one block at a time. Long ago, these islands flourished with a great civilization-up until a cult called the Children of Hargon gained power, destroying all that existed and forbidding those in its thrall from creating anything new.
DRAGON QUEST BUILDERS 2 MULTIPLAYER SERIES
Its virtual community-creating gameplay stands out among the crowd, jam-packed with the warmth, joy, and charm that makes the Dragon Quest series so delightfully memorable.ĭragon Quest Builders 2 begins with your player character, a Builder with the ability to move and create objects, winding up stranded on a strange archipelago. But Dragon Quest Builders 2 is more than just your run-of-the-mill material-gathering, object-crafting, block-laying game. When you first see images and screenshots of Dragon Quest Builders 2, it's easy to write the game off as yet another blocky-building sandbox game.

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